The sports-management sim franchise nobody dared to build — deep Football-Manager-grade systems across fourteen sports, all on Unreal Engine 5.6.
Run a promotion: build fight cards, manage a stable, scout ~800 fighters across 17 weight divisions and 7 promotions. Day-loop to Saturday, step into an interactive fight with corner instructions, round simulation and a live visual ring.
One plugin (~6.1K LOC) symlinked into every game. Build a system once, fourteen titles inherit it — that's the franchise moat.
Plus a sport-agnostic 2D match viewer and UnrealMCP — the bridge that lets AI drive the engine directly.